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Roundz Docs Page
Documentation is very limited, because this is very simple to use.
User Documentation
Game play is self-explanatory: kill the bad guys and get to
the next level.
Keyboard usage:
- arrow-keys: up, down, left, right move your ship.
The diagonal (pgup,home,end,pgdn) may work too.
- SPACE: fire. NOTE: there is no need to tap the spacebar:
holding it down fires at the maximum rate automatically.
(there is a rule: the player may only have one
shot on the screen at a time. consequently, holding down space
near the top of the screen generally causes you to shoot much faster,
since your shots disappear faster.)
- ESCAPE: quit the game.
Developer documentation
Authoring an XML file level.
TODO: write me!
- parallel run a set of commands in parallel.
- sequence run a set of commands one at a time.
- burst ...
- sleep ...
- banner ...
- fixture ...
- level ...
- repeat ...
Authoring a C 'motion' (a bad guy)
TODO: write me! (see examples in motions directory)
Authoring a C 'command' (an new game primitive)
TODO: write me! (see examples in commandz directory)
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